China’s ASML Challenger 🔬 Chinese AI Claims 9/10 🧠 Shanghai Tourism Jumps 28% ✈️

China Insights Weekly for August 3. Unpacking China’s economic and technological advances.

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2026-08-03 | subscribe | homepage

Welcome back to China Insights Weekly. Here are some of the key highlights for this week’s edition:

  • Foreign automakers’ share falls below 25%

  • CXMT’s 500% IPO surge transforms Hefei’s holdings

  • Chinese games earn USD 12.4 billion overseas

  • EVs displace 1.4 million barrels of oil daily

🚀 Headlines

A Shanghai-based manufacturer linked to Huawei and SiCarrier has begun mass-producing China’s first homegrown immersion deep-ultraviolet (DUV) lithography machines. Under evaluation at SMIC since September 2025, the systems target 28nm manufacturing with single exposure and could support 7nm or 5nm through multiple patterning, though yields still trail industry leaders. Most components are sourced domestically. Output is expected at roughly five machines in 2026 and twenty in 2027, with SMIC, Hua Hong and CXMT among the initial customers. The tools remain behind ASML’s latest systems in throughput and precision, but commercial production narrows a critical gap in China’s semiconductor supply chain.

China domestic immersion DUV lithography equipment

China’s domestic immersion DUV equipment is moving from prototypes into initial commercial production.

OpenRouter’s top-ten LLM leaderboard is now entirely open-weight, with nine of the top ten models from Chinese developers. DeepSeek V4 Flash leads at 7.43 trillion weekly tokens, while GLM 5.2 and DeepSeek V4 Pro are also posting double-digit growth. Google retains 26.5% of text requests, DeepSeek exceeds 21%, and Chinese providers collectively hold 32.3%. V4 Flash is a 284-billion-parameter open-weight model that scored 82.7 on Terminal-Bench 2.1 at USD 0.14 per million tokens, matching premium performance at far lower cost.

ByteDance's Seedance 2.5 has been released, doubling single-shot video generation to 30 seconds, with multi-round extension for narratives lasting several minutes. It accepts up to 30 images, 10 videos and 10 audio clips as references while maintaining subject identity and audio-visual sync. Timestamp editing adds professional control. Seedance 2.5 is rolling out on Jimeng AI and Doubao Pro, with API access through Volcano Engine Ark, competing with Kuaishou Kling and Alibaba Wan.

Foreign and joint-venture automakers saw their combined China market share fall below 25% for the first time in June, reaching 24.5%, down from over 60% in 2020. Volkswagen deliveries fell 26% to 971,000 units in the first half of 2026, while Toyota, Nissan and Honda declined 17%, 15% and 35%. BMW fell 20%, Mercedes-Benz 28% and Audi 19%. Domestic NEV brands have overturned the old joint-venture model through faster development cycles, pushing foreign automakers to localize R&D and decisions. Dongfeng Nissan’s China-led “GLOCAL” strategy helped its NEV sales surge 192% year-on-year; NEVs reached 30% of June sales, up from 7% at the start of the year. Beijing-Hyundai has built a 1,500-person local R&D team.

Chinese Brands (Blue) and Joint Venture, Foreign Brands (Orange) Market Share 2020-2026

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China’s leading memory chipmaker CXMT became the mainland’s most valuable company after soaring more than 500% on Shanghai’s STAR Market. Its IPO valued the company above RMB 4 trillion (USD 590 billion), giving Hefei’s government funds paper gains of about 5,000%. Two municipal-backed vehicles, Qinghui Power and Changxin Integrated, together own 30% of CXMT, now worth close to RMB 1 trillion, after investing RMB 13 billion and RMB 6.7 billion in 2023. Hefei’s industrial-capital model, previously used to back BOE and Nio, is drawing attention as a way to fund strategic technology. China’s “Big Fund” holds 7.9%. Sponsored by CICC and China Securities, the IPO carried a commission of just 0.39%, highlighting a broader shift from bank lending to equity financing for capital-intensive industries.

In the first half of 2026, overseas revenue from Chinese-developed games surged 30.2% year on year to USD 12.4 billion, the fastest growth in at least five years. The US accounted for 32.3% of revenue, followed by Japan at 14% and South Korea at 7.5%, together representing nearly 54% of the total. Strategy games and new titles drove the expansion, with European markets also gaining ground. The overseas growth rate was nearly 2.5 times that of the domestic market, highlighting the rising global competitiveness of Chinese game developers.

Chinese-developed games overseas revenue chart

Overseas revenue from Chinese-developed games reached USD 12.4 billion in the first half of 2026.

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